So to start for titles the thoughts are either Dreamers or Dream chasers in either case a card back has been designed I like it it is simple it has some color and your eyes catch it if you see it on a table. This is a basic design though and I will ad more details, unless I feel like it needs an overhaul this will be where the back of card looks like. Many card games have a brown background which I like because other colors showed well the red, yellow, and purple design. I remember red and purple from the face paint of kabuki actors and I thought it really worked well as a combination against each other as long as it wasn’t all red and purple.
Coming to win conditions as it stands now there will be a couple ways to win : decreasing the enemy leader’s hp to 0 or fulfilling a win condition on one of a dozen cards, but they will not be the easiest more working for theme decks and will most likely will be used by more competitive minded people. There are ways around it and even ways to disarm the win condition cards. I tried to make it so that if you like the sneakier method or the straight up battle method there is a couple ways you can do it. In the case that time is up because players lives too then it will be the leader who has lost more hp and not the total which sounds hard to grasp I admit, but it can also be explained like this.
Leader A starts with 5000 hp and Leader B starts with 3500 hp. When time is called A has 3500 left while B has 3000 left since A has lost a total of 1500 versus the opposing Leader only losing 500 then Leader B would be the victor.
Oh Yes and there will be abilities that you can use each leader has one and they cost hp to use. Each one will do something different and will have different amounts of hp to begin with the average is about 5000 while the highest is ten and the lowest is 3500 so it depends on the length of the rounds and your play style to dictate how to proceed. The leaders I tried to really make even so their would be no one above all others and if you use the abilities and never take a hit you are still losing hp so you can defeat yourself that way if you rely on them too much. The field is not yet set as there are couple variations I am still tweaking with I don’t want things to need massive warzones like mtg can sometimes morph to.
All of these things may change depending on ideas or brain waves if I catch any.